package graphics.primitive;

import javax.media.opengl.GL;

import mathematics.geometry.Geometry;

import graphics.engine.*;

public abstract class BaseDynamicPrimitive extends BasePrimitive
{
	protected int beginMode;
	
	public BaseDynamicPrimitive(GL gl, Geometry shape)
	{
		super(gl);
		dynamicVbo = new VertexBufferObject();
	}
	
	protected abstract void init(Geometry points);
}
